Switch Patch 1.2


Patch 1.2 is now available.

 
  • General

    Fixed - lowered Wind FX volume on the main menu

    Fixed - being able to bark/move during cutscenes

    Fixed - rare issue where Continue would result in an endless loading screen

    Fixed - issue that made Chapter 2 loading screen display incorrectly

    Fixed - Quitting to main menu while in Spirit Form breaks Spirit Form for the rest of the play session.

    Fixed - Sometimes when entering Spirit Form your body would be relocated to world zero.

    Fixed - When entering Spirit Form your body would sometimes fall through some objects and get stuck. (i.e. crumbling rocks)

    Fixed - Returning to your body from Spirit form shifts you slightly to the left.

    Fixed - Toggling Inverted Camera Y in-game did nothing.

    Fixed - Adjusting Camera Sensitivity in-game sometimes did nothing.

    Improvement - Replaced snowflake texture with a more detailed one.

    Improvement - Add "Invert Camera X" toggle in-game settings.

    Chapter 1 

    Fixed - Snow wouldn’t spawn around the fox.

    Fixed - Several spots where the player could get stuck.

    Improvement- Collisions of several rocks meshes improved.

    Chapter 2

    Fixed - Area near the end of the chapter that had a bad collision.

    Chapter 3 

    Fixed - Player could unintentionally skip the first cutscene.

    Improvement - Updated collisions on several meshes to provide a better experience.

    Improvement - Deleted several Blockout meshes left behind during development.

    Improvement - Moved a stacked stones mesh in the Geyser area that could be used to jump up onto a platform without the use of a Geyser.

    Chapter 4 

    Fixed - Several meshes sticking out of the ground.

    Fixed - Player could fall into several holes and get stuck around the City area.

    Improvement - Visually blocked off an area in Part 2 that looked accessible but wasn’t. 

    Improvement - General Level Polish.

    Improvement - Turned Collision off on all meshes outside the level boundaries to save performance.

    Improvement- Updated collision on a few rock meshes.

    Chapter 5

    Improvement - General Level Polish.

Previous Patch Notes - Switch